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Resources

Resources are produced in factories, bought and sold on the market, and consumed to build military units.

Resource Notes
Coal Basic resource: the highest output of the physical resources, but still slow
Iron Basic resource: modest output per work
Water Basic resource: modest output per work
Oil Basic resource: modest output per work
Diamond Rare: very low output per work
Uranium Rare: low output per work
Lithium Rare: low output per work

All physical resources are deliberately slow to produce (output per shift is heavily scaled down) so stockpiling takes time. Every shift still yields at least 1.

Corn is a special case: a corn factory produces Levcoins, not a stored resource, and does so noticeably faster than any physical resource (the best per-shift payout). Levcoins are not held in factory resource storage and cannot be traded on the market directly.

The main sink is military production. Each unit consumes a fixed recipe of resources plus Levcoins:

Unit Iron Coal Oil Water Lithium Uranium Levcoins
Infantry 350 175 - 175 - - 250
Tank 875 525 350 175 - - 750
Missile 525 350 525 - 350 175 1250
Jet 700 350 700 - 175 - 1000

Resources are also traded on the market and deposited into factories.

Each player has personal storage holding every resource and military unit. It starts empty (all zero) and has no capacity limit: you can stockpile freely. Levcoins and Emeralds are tracked on your character, not in resource storage.