The real cost of a purchase, what a donation buys, and every effect of relations and loyalty.
Market purchase
What a purchase really costs once taxes, relations and loyalty are added on top. Trades of 100 levcoins or less are exempt from all of it.
Formula
total = price × qty + tradeTax + importTax + relationSurcharge + loyaltySurchargeGoods10,000 Levcoins
Trade tax500 Levcoins
Import tax1,000 Levcoins
Effective relation0
Relation surcharge0 Levcoins
Loyalty surcharge0 Levcoins
You pay11,500 Levcoins
Seller receives10,000 Levcoins
To the state treasury1,500 Levcoins
Burned0 Levcoins
Effective price per unit115.00 Levcoins
Markup over the sticker price15.0%
Donation value
What a gift is worth in Levcoins, and the relation or loyalty points it buys.
Formula
value = amount × resourceValue · +1 relation per 10,000 · +1 loyalty per 5,000Value of one unit1 Levcoins
Donation value10,000 Levcoins
Relation points earned1
Loyalty points earned2
Amount for +1 relation10,000
Amount for +1 loyalty5,000
Amount to go from 0 to +50500,000
Relations & loyalty effects
Every bonus and penalty that relations and citizen loyalty apply.
Formula
effective = clamp(stored + (sameBloc ? 25 : 0), −50, 50)Effective relation-20
You pay extra when buying20%
Travel time saved0.0%
Damage for your own state5.0%
Extra paid at home0.0%
Output lost at home0.0%
Attacks to reach +100 loyalty50
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These calculators mirror the game's own code. If a result ever disagrees with what happens in game, the game wins: tell us and we'll fix it here.